Android-Based Learning in Sports Physiology

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Sanusi Hasibuan, Indra Kasih, Albadi Sinulingga, Deni Rahman Marpaung

Abstract

This research produces a new product in the form of an Android-based Sports Physiology learning model in the Department of Physical Education, Recreational Health which results in the ultimate goal of competence. This study used the ADDIE model development research method which is a systematic learning design model, which uses 5 steps, Analysis, Design, Development, Implementation, Evaluation. This research was carried out at the Faculty of Sports Science, Physical Education, Health and Recreation (PJKR) State University of Medan in 2021/2022 academic year. The population and sample in this study two classes of students who took the exercise in physiology course. The approach used in this research is a qualitative approach and quantitative approach. The research instruments used were questionnaires, expert observations, and documentation sheets. From the questionnaires given to learning the material and videos physiology material and videos of learning physiology material, 94% were declared very feasible. From the indicators that have been given, the Android-based exercise physiology learning material is very feasible to use. The approach used in this research is a qualitative approach and quantitative approach.


  

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